![]() ![]() It’s the kind of battle that shows the designers exceptional understanding of what their game is and is reminiscent of Hideo Kojimas work on MGS3: Snake Eater. The room gives plenty of opportunities to use gadgets, environmental hazards, and stealth but the boss, breaking tired, patterned-based battles, will only fall for each once, necessitating careful consideration to what the players options really are. A game of cat and mouse, the boss needs to be crippled so that Batman can get in close. One particularly memorable boss encounter really explored this idea. did for platformers and Halo: CE did for first-person shooters: provides options. Arkham City does for the third-person action genre what Super Mario Bros. ![]() ![]() Batman is once again more than capable of tackling a room full of thugs in a less direct manner and it’s in those moments that the deliberate design is realized. Where this game and its predecessor truly succeed is in designing mechanics that allow for diverse gameplay and then build environments to be exploited by them. From the rusted mills of the Industrial District to the fortified, partially burned out husk of the courthouse, Batman has no safe haven, no Batcave, no place to rest. Separated by invisible borders but tangible hostility, many member of Batman’s gallery of rogues have taken control of their own section of the city. From that point on, you know the truth: This prison city is a powder keg. The story needs to immediately establish the character of its location, and while little about the events that lead to the creation of Arkham City is explained, it starts with the active turf war between Two-Face and the Penguin. By its end, Batman will run up against many of his legendary enemies including The Joker, who is suffering from fatal side effects to his exposure to his Titan experiments from his previous takeover of Arkham Asylum. Strange, who came into possession of Batman's true identity by unknown means, has thrown Bruce Wayne within the confines of the fences controlled by his TYGER guards to incite deployment of his shadowy 'Protocol 10'. Picking up six months after the events of Batman: Arkham Asylum, the inmates of that institution and the violent prisoners of Blackgate Penitentiary have been rounded up after events that transpired in a comic series leading up to this game into a prison known as Arkham City at the behest of Dr. Batman: Arkham City is an incredible sequel to a game with some of the most robust mechanics you'll find in anywhere in the medium. ![]()
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